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The Spine 4.3 beta has begun
Announcements
Daverwob
replied
2 days ago
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
7
7 replies
How to cut your assets for animation
Announcements
Erika
started
6 Mar
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
0
0 replies
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
4 Mar
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
What bone should I use as target to get desired result?
Editor
Nate
replied
5 hours ago
3
3 replies
T
[Spine Player + ReactJS] TypeError: Vector3 is not a constructor
Runtimes
Bugs
tue
started
6 hours ago
0
0 replies
R
Events inside animations.
Editor
Bugs
Nate
replied
8 hours ago
3
3 replies
L
Web Preview
Runtimes
Nate
replied
14 hours ago
29
29 replies
S
How to make wind for effecting plants by physics
Editor
Bugs
suanLoBeach
replied
15 hours ago
12
12 replies
S
Can I let texture show only one of RGB channel ?
Editor
suanLoBeach
replied
17 hours ago
6
6 replies
批量进行骨骼旋转继承出现的问题
Editor
Alexander
replied
a day ago
3
3 replies
G
GIF書き出しの最後のフレームを含むのチェックボックスについて
International
日本語
ghost
started
a day ago
0
0 replies
L
clipstudio to psd and unity error
Editor
loi
replied
a day ago
16
16 replies
S
About skeletonMecanim script
Runtimes
Unity
suanLoBeach
started
2 days ago
0
0 replies
R
I had an error
Editor
Bugs
Nate
replied
2 days ago
1
1 reply
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All Discussions
The Spine 4.3 beta has begun
How to cut your assets for animation
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
What bone should I use as target to get desired result?
[Spine Player + ReactJS] TypeError: Vector3 is not a constructor
Events inside animations.
Web Preview
How to make wind for effecting plants by physics
Can I let texture show only one of RGB channel ?
批量进行骨骼旋转继承出现的问题
GIF書き出しの最後のフレームを含むのチェックボックスについて
clipstudio to psd and unity error
About skeletonMecanim script
I had an error
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