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Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
21 days ago
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
Spine 4.2 has been released!
Announcements
acai
replied
Jul 31, 2024
Spine 4.2 adds physics, PSD import, slot and constraint folders, and much more. Check it out in this blog post!
21
21 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
S
How can I make some leaf animations like in Ori
Runtimes
Unity
suanLoBeach
replied
18 minutes ago
2
2 replies
S
about multiply actors in a same project
Runtimes
Unity
suanLoBeach
replied
2 hours ago
2
2 replies
S
about unity spine draw call
Runtimes
Unity
suanLoBeach
replied
4 hours ago
4
4 replies
SkeletonGraphic with multiple atlases and GetRemappedClone
Runtimes
Unity
Harald
replied
4 hours ago
3
3 replies
S
How to merge atlas
Editor
suanLoBeach
replied
5 hours ago
22
22 replies
锁定权重问题
Editor
Bugs
Erika
replied
7 hours ago
1
1 reply
Spine atlas asset deletes materials when material content updates
Runtimes
Unity
Harald
replied
13 hours ago
6
6 replies
N
HELP!!
Editor
Misaki
replied
14 hours ago
4
4 replies
K
GSI Crashes
Off-topic
Davide
replied
15 hours ago
1
1 reply
P
Splitting a Spine Project into Multiple Projects (One Skeleton per Project)
Editor
panghutongxue
replied
16 hours ago
2
2 replies
Y
4.3导出json的bug
Editor
Bugs
Misaki
replied
17 hours ago
8
8 replies
P
4.1√上序列 图片会×掉,无法勾选序列
Editor
Misaki
replied
20 hours ago
8
8 replies
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All Discussions
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
Spine 4.2 has been released!
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
How can I make some leaf animations like in Ori
about multiply actors in a same project
about unity spine draw call
SkeletonGraphic with multiple atlases and GetRemappedClone
How to merge atlas
锁定权重问题
Spine atlas asset deletes materials when material content updates
HELP!!
GSI Crashes
Splitting a Spine Project into Multiple Projects (One Skeleton per Project)
4.3导出json的bug
4.1√上序列 图片会×掉,无法勾选序列
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