Hi,
Im Using spine for unity. i'm changing skeleton data asset for load different character. once it changed the data asset i'm calling
Character.state.AddAnimation(0, "Idle", true,0);
for change the animation. but above method is not working.. Do u have any idea for that issue ?
public void ChangeDataAsset(SkeletonDataAsset skeleton)
{
Character.skeletonDataAsset = skeleton;
Character.state.AddAnimation(0, "Idle", true,0)
}[/color]
Cheers
Praveee...