Hi.
Firstly, I'd like to report that the "download link" ( http://esotericsoftware.com/files/demos ... ineboy.jar ), which can be found on https://github.com/EsotericSoftware/spine-superspineboy, seems to be broken.
Secondly, I'd like to ask if I can legally use the SpineBoy character graphics and Spine animation file(s) for a free/OSS demo. The license for the code of the demo would be Apache, but the game assets can have a different license. It would be nice if I could bundle the assets, along with the license, in my demo, but I can always give instructions on how to get it from the original project, if it's not possible. I have bought a license of Spine, if that makes a difference.
Generally speaking, I have not found a good, complete, example of the kind of (libGDX) game I want to create, and so I thought it would be beneficial (to the libGDX community) to open-source the kind of demo that I was looking for, but could not find. It's just that I don't want to open-source my real game character as well... (And I can't draw to save my life, and do not want to pay an artist just to draw and animate a character for a free demo).