Made events in the editor, they are showing up in the exported .json all fine. How do you check for them - specifically in Corona?
I've tried the following within the enterFrame runtime function:
Check for events
if skeleton.state.Event == "titleIn" then
print("titleIn"); end
This doesn't work because the field 'state' is nil but I can't find anywhere in the user guide which describes how to do this more specifically..