(1) Open goblin-ffd example.
(2) Switch to Animate Mode
(3) Enjoy.
Sorry, Nate. :sweat:
Seems related?:
viewtopic.php?f=9&t=2410
Note this doesn't happen to all projects, or even all projects with meshes.
I modified Speedy to test skinning and it saves, loads and enters Animate Mode just fine.
Now it's opening and entering Animate Mode fine.
It was super easy to repro. It sent several crash reports.
I hope the bug gets squashed though, whatever that was.
And then it decided to crash again.
An unexpected error has occurred:
java.lang.ArrayIndexOutOfBoundsException: 22
at pR.a(SourceFile:277)
at pR.a(SourceFile:320)
at pR.a(SourceFile:304)
at pR.a(SourceFile:293)
at pR.a(SourceFile:295)
at pR.a(SourceFile:295)
at pR.a(SourceFile:295)
at pR.a(SourceFile:295)
at kK.a(SourceFile:452)
at kK.I(SourceFile:293)
at pc.c(SourceFile:923)
at pm.a(SourceFile:759)
at fc.a(SourceFile:28)
at dH.a(SourceFile:166)
at dH.a(SourceFile:131)
at com.badlogic.gdx.scenes.scene2d.ui.Button.c(SourceFile:112)
at com.badlogic.gdx.scenes.scene2d.ui.Button.a_(SourceFile:119)
at zZ.a(SourceFile:79)
at Bp.a(SourceFile:339)
at kv.a(SourceFile:320)
at o.a(SourceFile:70)
at o.a(SourceFile:70)
at ar.d(SourceFile:285)
at af.run(SourceFile:227)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:711)
at java.awt.EventQueue.access$000(EventQueue.java:104)
at java.awt.EventQueue$3.run(EventQueue.java:672)
at java.awt.EventQueue$3.run(EventQueue.java:670)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:681)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
I also opened my other project with FFD and it crashes when you switch to Animate mode.