v4.1v4.2
GitHub: Editor | Runtimes
Unsorted1

Easier skin merging

#771
 
Enhancements13

Allow custom frame numbers on the timeline

#666
2 

Mute timeline

#655
2 

Improved timeline zoom behavior

#548
1 

Timeline markers

#531
3 

Scroll timeline horizontally with mouse scroll wheel

#439
 

Preview view improvements

#371
7 

Copy/paste attach keys to other slots

#165
1 

Non-destructive offset+shift for secondary motion.

#153
7 

Timeline annotations

#24
 

[unity] AnimationReferenceAsset workflow improvements

#1940
2 

[unity] Provide Animation override mapping for Timeline Animations

#1861
 

[unity] Unity scoped package registry

#1676
36 

[ts] Add first event audio implementation to webplayer

#2169
18 
Bugs2

[ts] Timeline Hold holds track entry too long

#1630
 

[unity] Prefab instance always lists MeshFilter as override

#1273
28 
Done25+

Snapping occurs when keys with Bezier curves are pasted and then the previous keys are turned to Bezier

#749
v4.2 1 

`Animation clean up` and the `Clean up` button removes second and subsequent sequence keys

#725
v4.1 1 

Setting `Timeline FPS` to 24 may cause to leave afterimages in exported animated GIFs

#739
v4.1 1 

Sequence keys playback may not be correct when the keys' FPS and timeline FPS are the same

#759
v4.2 2 

Selecting a sequence key unintentionally selects the parent bone

#772
v4.2 1 

Mesh vertices cannot be deformed directly if the parent slot's timeline has a slot attachment key in the animation

#776
v4.2 1 

Timeline bar jumps when Audio events are keyed

#754
v4.2 2 

Setting a decimal point value for `Row height` prevents selecting the middle timeline by box selection.

#755
v4.2 1 

Retain numerical input selection after pressing enter key

#765
1 

Skeleton pose is different when animation is played and not played

#773
1 

[csharp] "rgb2" timeline "light" color fails to read when having hexstring length 8 instead of 6

#2476
 

[unity] IKConstraint timeline bend-direction wrong with skeleton binary

#2448
1 

[unity] Arbitrary frame animation preview in Scene

#1304
4 

[unity] Timeline does not end clip when last clip on track

#2318
 

spine-cpp segfault FIXED!

#2314
3 

[unity] Timeline SpineAnimationStateClip ignores seek and loop

#2316
 

[unity] Timeline preview speed-scale applied twice in Unity 2019 and newer versions

#2312
 

[unity] Deform animation ignored when using Timeline and delayed loading

#2309
1 

[issue] New keyframes don't always get default curve

#679
5 

[unity] Preview conflict between Timeline and SkeletonAnimation animation

#2307
 

[unity] SkeletonGraphic shall respect scale of its RectTransform

#1640
10 

Feasibility of using runtime generated animation.

#2265
1 

Offset cursor in Graph view not removed from view when selecting another object (bone) in the tree

#711
5 

Spine crashing regularly while editing keyframes

#664
v4.1 12 

[runtimes] Incorrect applied rotation

#2158
v4.2 9