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The Spine 4.3 beta has begun
Announcements
xixuangezu
replied
13 hours ago
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
35
35 replies
spine-phaser-v4 Runtime released
Announcements
Davide
started
4 days ago
We're happy to announce our brand new spine-phaser-v4 runtime! Learn more about spine-android on our blog.
0
0 replies
How to cut your assets for animation
Announcements
Thora
replied
11 days ago
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
5
5 replies
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
S
Issue regarding generating multiple skin placeholders at once
Editor
Nate
replied
an hour ago
2
2 replies
M
SpineGameObject Not Centered in Bounding Box in Phaser 3 - Possible Bug?
Runtimes
momi
replied
2 hours ago
3
3 replies
M
UE5 Spine Runtime Instructions
Runtimes
Bugs
Mario
replied
3 hours ago
40
40 replies
R
How center the view on the selected object
Editor
ram876
replied
5 hours ago
8
8 replies
R
Unreal can't take the skel file
Runtimes
Unreal
rmx
replied
7 hours ago
3
3 replies
H
Need help with root motion
Runtimes
Unity
Hivon_P
started
10 hours ago
0
0 replies
R
使用repackedSkin组合皮肤后4.2物理效果不显示
Runtimes
Unity
Misaki
replied
11 hours ago
9
9 replies
X
When plan to add the long-awaited layer opacity mask feature?
Editor
xixuangezu
started
12 hours ago
0
0 replies
S
Request: new Timeline Constraint, linking art and animations to bone positions
Editor
yugutou
replied
14 hours ago
16
16 replies
S
About Physical Interaction
Runtimes
Unity
Nate
replied
14 hours ago
9
9 replies
Y
4.3导出4.2出现错误
Editor
Bugs
yugutou
replied
14 hours ago
10
10 replies
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All Discussions
The Spine 4.3 beta has begun
spine-phaser-v4 Runtime released
How to cut your assets for animation
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Issue regarding generating multiple skin placeholders at once
SpineGameObject Not Centered in Bounding Box in Phaser 3 - Possible Bug?
UE5 Spine Runtime Instructions
How center the view on the selected object
Unreal can't take the skel file
Need help with root motion
使用repackedSkin组合皮肤后4.2物理效果不显示
When plan to add the long-awaited layer opacity mask feature?
Request: new Timeline Constraint, linking art and animations to bone positions
About Physical Interaction
4.3导出4.2出现错误
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