Hello,
I'm building a GUI using spine. Let's say I have a settings button with the name of btn_settings and have a slot and attachment with the same name.
before the runtime update I was able to get this item's display group with following code:
local btn_settings= skeleton.images[skeleton:findSlot("btn_settings")]
btn_settings:addEventListener("touch", onClickBtnSettings)
well, now with the update this is not working as we are not using the images table anymore; but I wasn't able to find how to get the related mesh or display group. Should I implement a table to keep all the meshes created or are they already being kept in a table?
Thanks