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colinday
Jun 8, 2016
Joined Sep 25, 2013
Discussions
Posts
34
Discussions
20
Likes
Mentions
Problem with SetSkin() to change skin at runtime (Unity)
Runtimes
colinday
started
Jan 13, 2016
12
12 replies
Render slot attachment with different material
Unity
colinday
started
Dec 14, 2015
2
2 replies
Up res to my already created hi-res art
Editor
colinday
started
Nov 18, 2015
5
5 replies
5.2 breaking changes for materials?
Unity
colinday
started
Sep 8, 2015
8
8 replies
Workflow: Should I be animating with high res source art?
Editor
colinday
started
Jul 21, 2015
4
4 replies
Unity: One frame of wrong animation
Bugs
colinday
started
Jun 24, 2015
4
4 replies
Duplicate bone at end of dopesheet
Bugs
colinday
started
Jun 21, 2015
4
4 replies
How to have swappable heads *and* skins?
Editor
colinday
started
Mar 31, 2015
6
6 replies
Image switch keyframes and blending
Runtimes
colinday
started
Dec 15, 2014
2
2 replies
Blending anims messing up instant flipping
Editor
colinday
started
Jul 3, 2014
7
7 replies
Duplicate bones in dopesheet crash when expanded
Bugs
colinday
started
Jun 16, 2014
3
3 replies
Feature Request: Blend/Mix in Editor
Editor
colinday
started
Jun 12, 2014
2
2 replies
Editor now crashing every time going into animate mode
Bugs
colinday
started
Jun 12, 2014
6
6 replies
Mesh Deformation and Skins
Editor
colinday
started
Jun 11, 2014
13
13 replies
Additional licenses
Editor
colinday
started
Jun 2, 2014
8
8 replies
Mesh bug? Scaling in Unity runtime
Bugs
colinday
started
May 22, 2014
4
4 replies
Spine on our blog
Showcase
colinday
started
Dec 6, 2013
2
2 replies
Find a solution about "front/back sides"?
colinday
started
Nov 7, 2013
0
0 replies
Advice for asset setup to achieve front/back sides
Editor
colinday
started
Sep 27, 2013
1
1 reply
Swapping materials at runtime Unity C#
Runtimes
colinday
started
Sep 26, 2013
4
4 replies
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