Nate

I upgraded SkeletonTest in spine-libgdx, making it a nice tool for trying out skeletons. :)



It can even load a skeleton without image files, which is what I use when you guys send me only skeleton files.



Maybe I should put a JAR somewhere so people can use it to better understand the runtimes and to try their skeleton files out? It could even be a webpage via GWT, though I probably don't have time to figure out libgdx+GWT. Edit: Get it here. It runs on Windows, Mac, and Linux.
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just4phil

my windows says:
exception in thread main com.badlogic.gdx.utils.GdxRuntimeException: unable to extract LWJGL natives
@ lwjglnativesloader.load ... : 66
just4phil

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Nate

Fixed, please download the JAR again. :)
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eq2k

Great, thanks works perfectly, just a idea that maybe simple. If you allowed multiple selections in the animation combo box maybe we can get a mixed anim preview :)
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just4phil

that is cool, but how can i make the graphics work?
i only see the boxes.
my json file is in the same directory as the graphics but i guess the json misses the .png file-extension in the attachment names?

bye
phil
just4phil

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The tool loads an atlas with the same name as the skeleton file. Eg if you open "spineboy.json" it looks for "spinboy.atlas". It doesn't load individual image files.
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just4phil

You should rename it to "spine player"
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eq2k

FYI link now appears dead...
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