Spine Documentation

Below you will find comprehensive documentation for using Spine. Other resources for getting help include the Spine FAQ and Spine forum.

Spine Editor

  • Spine User Guide
    Learn how to use all of Spine's features, from start to finish.
  • Tutorial Videos
    These videos provide a visual, hands-on alternative to learning how to use Spine.
  • Cheat Sheet
    Many of the hotkeys available in Spine in a condensed form.
  • Changelog
    Details about what’s new in each version of the editor.
  • Spine Editor Waffle
    Track development of the Spine editor, subscribe for issue status notifications, and submit your own editor issues and ideas.

Spine Runtimes

  • Using Spine runtimes
    How to use Spine runtimes in general.
  • Using the spine-unity runtime
    How to use Spine with Unity.
  • Skeleton Viewer
    A tool to load and display exported skeleton data.
  • Spine runtime terminology
    Terminology used throughout the runtimes.
  • JSON format
    Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools.
  • Binary format
    Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools.
  • Atlas format
    Runtimes load this data to display images efficiently.
  • Super Spineboy
    An example platformer game showing how Spine can be used. All code and assets are included.
  • Spine Runtimes Waffle
    Track development of the Spine Runtimes, subscribe for issue status notifications, and submit your own runtime issues and ideas.